Lesson Plans That Really Work
The Great Depression Hall of Fame
There are Halls of Fame for Baseball, Football and other sports. Why not a Great Depression Hall of Fame? Your class will serve as the first Induction Committee. Students will select and defend potential nominees from a famous group of 26 as they grapple with the searing questions of that painful and important time, The Great Depression. Suggested time: 5-8 class periods.
14 credits ⓘ Credits worth $1 each, buy more and get discountThe Manifest Destiny Leadership Competition
Create a real-life competition for American leadership in Manifest Destiny. Students take on historical identities in a dispute of the issues of westward expansion, war and peace, slavery and equality. And the best part is, the game can end with any leader winning. A Daily Leader Board will keep track of progress and crown a Manifest Destiny Champion. (up to two weeks)
15 credits ⓘ Credits worth $1 each, buy more and get discountThe Revolutionary War Mediator Game
Students will re-create the dynamic tension of the 1770s that led to the outbreak of the colonial war against the British Crown. Given a list of divisive issues, students will go head-to-head against one another, pitting Colonial and Royal representatives in heated dispute. Student mediators will attempt to resolve the dispute. Will there be war or peace between the colonies and the Crown, and more importantly, in your classroom? Could the Revolutionary war have been avoided or was bloodshed inevitable? Suggested time: 4 to 6 class periods
12 credits ⓘ Credits worth $1 each, buy more and get discountThe Stamp Act and Colonial Resistance, 1765
Colonial Americans bitterly protested the Stamp Act of 1765. But what forms did the resistance take? Which was the greatest threat to the Crown. Students will examine resistance to taxes, past and present.
5 credits ⓘ Credits worth $1 each, buy more and get discountThe Year That Was
What year of the 1850’s, more than any other, best explains the outbreak of the American Civil War? Students examine events in the slide to war between the North and South, all the while interpreting history and its heroes, villains, blunders and coincidences. Suggested time: 6-8 class periods
15 credits ⓘ Credits worth $1 each, buy more and get discountTour of the United States, 1800-1830
Would you like a broadly interpretive research proposition that will bring your students’ passions to life? Take a tour of the United States in 1830. Students will get an open-ended research question that no one can call boring. Students will build information gathering skills, stake claims, refute others and share their vision of a democratic America. Use your school’s own media center resources and your primary course textbooks to find out what was really going on in the early years of the American Republic. History isn’t a dull and passive march through facts. It’s the great questions of life! Suggested time: 6-8 class periods.
10 credits ⓘ Credits worth $1 each, buy more and get discountWanted by the King of England: Ringleaders of Rebellion, 1776
Your students become law enforcement officials of the British Crown as they hunt down the traitors of the American Revolution in 1776.
7 credits ⓘ Credits worth $1 each, buy more and get discountWere We Right to Like Ike?
Dwight Eisenhower was a popular president, known for the slogan "I Like Ike." But did Ike really deserve such popular acclaim? Your students become the movers and shakers of the day, both foreign and domestic, to determine whether Ike merits the mantra in a classic seminar-style lesson. 2-3 class periods suggested
8 credits ⓘ Credits worth $1 each, buy more and get discount